In Animation, I continued working on modeling a sorcerer’s desk using video tutorials. I wasn’t able to completely finish this, but I was able to make substantial progress on it. This project was fun to do, and I had a great time working on it.
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Maya Ball Bounce Project Final
In Animation, we worked on following along with a tutorial in order to make a ball bounce in Maya. We used a premade ball with different transformers already on it. This project was relatively quick and easy, except for one problem that I had. For some reason, Maya would not let me adjust the graphs …
Maya Rigging Project Daily Post
Today in Animation, I worked on rigging a crane model in Maya by following a tutorial. The rigging was surprisingly simple, and it was actually somewhat fun. I didn’t encounter any difficulties while working with this, so I was able to get the rigging done in a reasonable amount of time. I find it somewhat …
Maya Blendshapes Emotions Project Final Post
Today in Animation, I finished working on my emotions project in Maya using Blendshapes. I was able to get this done relatively easily, having little to no trouble. The only difficulties I had were getting them keyframed properly and figuring out Adobe After Effects all over again, but other than that, there was no difficulty. …
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Maya Deformers Daily Post
Today in Animation, I worked on using soft select to deform objects. It took me a while to figure out, but I eventually started getting the hang of it. I had difficulty with this because of a link being before the video we have to follow along with, so I thought that we had to …
Maya Deformers Bendy Objects Final Post
Today in Animation, I used nonlinear deformers to make a simple animation using the Mini-Man I previously made. First, I used a lattice on the model to deform it and keyframed the y-axis movement of the model in order to make it move through the lattice. Then, I used the squash deformer to make it …
Maya Deformers Daily Blog Post
Today in Animation, I started learning about deformers. I watched tutorials about them while messing with them in a new project. I created different shapes and used the deformers on them, creating neat shapes with them. So far, my favorite combination of deformers would have to be Twist and Sine together, because it creates a …
Maya Ball Bounce Daily Post
Today in Animation, I continued working on the ball bounce animation in Maya. I only had a little left to do, but it didn’t go to plan. In the Graph Editor window, I could not move the handles of the tangent lines inward or outward, making it to where I could only rotate them. I …
Maya Ball Bounce Daily Post
Today in Animation, we started working on making a ball bounce in Maya while following along with tutorials. So far, I have made the ball bounce in a realistic manner, and only have 3 videos left to follow along with. This project isn’t difficult at all, and is also really fun to do. I haven’t …
Maya Tutorials Daily Post
Today in Animation, I continued using tutorials to learn about using Maya. I kept working on texturing objects. So far, I was able to finish the corks, finish the window sill, texture most of the table, texture the scroll, and almost finish texturing a book. By moving to a different computer, the problem with opening …