
Today in Animation, I continued following along with tutorials to model a room. So far, I’ve made it past the third challenge and have started to add textures and shaders to objects. I have added a lambert to the floor object to make it brown, and a aiStandard Arnold shader to make the candlesticks look like they’re made of brass. I have not encountered any issues as of right now, but I didn’t make too much progress because there is less time in Animation today. Other than that, this is all going smoothly.